cloudflare/vinext

PPR fallback shells (postpone/resume) not implemented

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#1,359 建立於 2026年5月20日

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描述

This issue was created by an agent analysing CI failures from the Next.js Deploy Suite (vinext main vs Next.js v16.2.6, 2026-05-20).

Problem

Partial Prerendering (PPR) fallback shells are not implemented. Tests expect prerendered fallback shells containing static content (marked with a "buildtime" marker) to be served instantly, with dynamic content streamed in afterward using the postpone/resume API.

expect(layout).toInclude('buildtime')
// Fails because no prerendered fallback shell is generated

PPR requires the experimental.ppr config flag and uses React's postpone() API to split rendering into a static shell (prerendered at build time) and dynamic holes (filled at request time).

Estimated Impact

~7 test failures.

Affected Test Suites

  • test/e2e/app-dir/fallback-shells/fallback-shells.test.ts (7 failures)

Recommendation

  1. Reproduce first in vinext's own test suite. Add a test with experimental: { ppr: true } and a page that uses <Suspense> with a dynamic component. Verify whether a fallback shell is prerendered.

  2. Study the Next.js PPR implementation. Search .nextjs-ref/packages/next/src/server/ for postpone, resume, and ppr to understand the rendering pipeline.

  3. This is a significant new feature. PPR requires changes to the build pipeline (prerendering static shells), the server (resuming rendering with dynamic data), and the client (hydrating the static shell and streaming in dynamic content). Consider whether this should be deferred or scoped incrementally.

  4. Note: PPR is still experimental in Next.js. Prioritize based on how critical this feature is for the vinext compatibility story.

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