beyond-all-reason/Beyond-All-Reason
在 GitHub 查看resurrected commander able to get stuck on edge of map
Open
#4,353 建立於 2025年2月17日
BugGadgetGood First Issue
描述
Description
Commander dies:
https://youtu.be/zdUgq5ga_jw?t=27m48s (at 27m 48s)
Commander resurrected and is stuck, apparently: https://youtu.be/zdUgq5ga_jw?t=31m31s (at 31m 31s)
Expected Behaviour
Commander snaps to "in bounds" position if it's fully or partially out of bounds so that he doesn't get stuck
Or store the last fully valid position of every unit on death and if their resurrected position is bad, teleport them (hopefully not far) to their last valid position
Actual Behaviour
Commander gets stuck and the wreckage is a bit weird
Reproduction steps
The videos give a good idea of how to do this. Haven't tested anything myself, but I think it's possible that moving towards out of bounds when the commander dies is relevant.
Other
No response