beyond-all-reason/Beyond-All-Reason

Snap-to-Deposit buildings sometimes are terrain incompatible at snap location

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#3,299 建立於 2024年7月2日

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BugGadgetGood First Issue

描述

Description

First time I saw this was with geothermal in the following clip:

https://youtu.be/JjfcURmweBQ?t=23m20s

Expected Behaviour

The snap location should be tested to make sure it can actually be built at the location and moved to the next nearest location, tested, moved if it can't place, repeat until a valid location

All this for both metal extractors of all types and geothermal of all types

Actual Behaviour

The player must find a valid build location for the deposit

Reproduction steps

Play on the map LostDeadMan was playing in the video (I forget the name) and explicitly select a geothermal (probably works with any type, but Cerberus was what he was trying to build in the video). Notice that there are lots of places it can't be set.

It might be required to deform the terrain a little bit first. In which case, make a Tzar or Fatboy to ground fire around the area.

Other

No response

貢獻者指南

Snap-to-Deposit buildings sometimes are terrain incompatible at snap location · beyond-all-reason/Beyond-All-Reason#3299 | Good First Issue