Unity-Technologies/obstacle-tower-env

Environment hangs up when spawning from different processes

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#75 建立於 2019年3月18日

 (16 則留言) (0 個反應) (2 位負責人)Python (127 個分叉)batch import
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描述

Hello,

I'm trying to run the obstacle tower environment through the large-scale-curiosity project. However, it seems to hangup when it tries to create the environment from its subprocesses. It prints out that the CrashReporter is initalized and the mono config paths, then does nothing for a while and hangs up with the following image:

image

This is run on a MBP 13'' 2018, without a GPU. Any way to troubleshoot and debug this? I can't really do anything as there aren't really logged anything from inside the environment.

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