Request: Can anyone supply a ***very*** large game to test (Better Android clipboard)
#14822 opened on May 5, 2026
Description
Problem Description
Issues continue to crop up with truncated save games, also truncating the delimiters, making for unreadable OP's.
Edit: Therefore I'm asking for an extremely large save to test with, specifically see if I can get the crash screen -> issue process to work properly. I suspect there's a limit at ~990kB, so the save should be ~1M gzipped, which might translate to 4-8M uncompressed (taken directly from the saves folder).
Related Issue Links
#11857
Desired Solution
We have already done a hack to remove lwjgl's idiotic limitation for desktop, by creating a class implementing Gdx's interface but using AWT directly, and injecting it: https://github.com/yairm210/Unciv/blob/1c25839ddbcdd492797d5cde0e1f6a8cd32c8d50/desktop/src/com/unciv/app/desktop/AwtClipboard.kt
Doing the same for Android should be easy - and we already have one limited example how to do it properly in the project: https://github.com/yairm210/Unciv/blob/f3e80a4021912dce7c5dc9709dc29994aa686335/android/src/com/unciv/app/CopyToClipboardReceiver.kt
Additional Context
This is facepalm-level: Why didn't I think of that right back in 11857? 🤦 see follow-ups