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help wantedoperation
Description
The 64 bit floating point version of Generalized Matrix Multiply.
requires #8
Contributor guide
- Tech stack
- javascript
- Domain
- performance
- Issue type
- feature
- DifficultyEstimated implementation difficulty for a new contributor, from 1 for very small changes to 5 for expert-level work.
- 4
- Estimated timeA rough time range for an experienced contributor to investigate, implement, test, and prepare a pull request.
- over 1 week
- Activity statusHow available the issue appears right now: fresh, active, stale, blocked, or waiting on maintainer input.
- blocked
- ClarityHow clearly the issue explains the expected change, acceptance criteria, and next step.
- needs investigation
- Prerequisites
- Basic knowledge of BLASExperience with WebGL shadersJavaScript proficiency
- Newbie friendlinessA 1-100 score estimating how approachable this issue is for first-time contributors.
- 25
- Research direction
- First, review issue #8 to understand the dependency and any established patterns. Then examine the existing SGEMM implementation (likely in src/) to understand the code structure and WebGL kernel approach. Investigate how 64 bit floating point is handled in WebGL (extensions or workarounds). Finally, propose a design for DGEMM that mirrors SGEMM but with double precision.