Play test tone is silent; interviewer voice is always audible
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 58/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- rust
- Domain
- audio-video-rtc
Research direction
Start at the media preflight entry point for the Play test tone action and compare its output-device handling with the interviewer voice playback path. Reproduce in the Windows 11 Chrome released binary, including after unplugging and reconnecting headphones; done means the tone is audible on the first press and continues using the default output device.
Written by the indexing model from the issue text.
Description
Steps to reproduce
- Open the interview page; the media preflight starts.
- Press Play test tone: always silent.
- Switch the output device (unplug/plug headphones), press Play it again: occasionally heard once, then silent again.
- Control: after the interview starts, the interviewer's voice is always audible from the default output device.
Expected behavior
The test tone should play from the default output device exactly like the interviewer's voice, audible from the first press.
Actual
The test tone is silent; only occasionally audible once right after a device switch. The interviewer's voice on the same default device never has this problem.
Environment
- OS: Windows 11
- Browser: Chrome
- Build: released binary (exe) from Releases
- Dominant language
- Rust
- Stars
- 54
- Forks
- 8
- Avg merge
- 11h 57m
- Merged PRs (30d)
- 44
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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