stride3d/stride

Stride can't find .Net Framework even when Visual Studio can and use it successfully

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#895 opened on Oct 28, 2020

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Description

Release Type: Official Release

Version: 4.0.0.1-beta04-1265

Platform(s): Windows

Describe the bug You can't test your proyects in the Stride game studio at all, you can't even try the proyects than come with the program already done, however you can compile the game in Visual Studio (2019) with no issue whatsoever.

If you choose make a new proyect with Netcore 3.1 doesn't acknowledge it and instead try try to build it with the problematic .Net Framework.

To Reproduce Steps to reproduce the behavior:

  1. Build any proyect (even one of the examples) on game studio.

Expected behavior Doesn't Build because can't find the associated .Net Framework

Screenshots Non Aplicable

Log and callstacks https://pastebin.com/VPJNh0DP

Additional context

  • Already try reinstalling everything several times, Stride, VS, Stride plugin to work with VS, the .Net Frameworks (4.6.1 and 4.7.2, both of them, Install, reinstall and also repair) and install extra Netcore versions and nothing work.

  • It maybie matter than, when installing a .Net Framework and installing a Netcore version both go to different folders in different drives, i'm just mentioning it, it may matter, it may not.

  • It's happening from some time already, i think it start when i upgrade the Stride version, that being said i already install it and reinstall it several times so maybie the problem is other thing.

  • Any question can be done to the mail asociated to this account or through discord to Obsdark#8764 please feel free to ask wherever you need to clarify the bug and hopefully fix it, i gladly answer the questions whenever i can.

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