good first issuehelp wanted
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Description
This is a tracking issue for entity and component lifecycle management. Currently modders do not have full control of the bevy ecs. This is not a very thorough list! Please let me know what features are missing.
- Mutable components
- Spawn new entities
- #34
- Despawn
- Inserting components
- Removing components
- Events
- Observers
- Immutable components
- Assets
- Adding new assets
- Updating assets
- Creating/updating components that have a handle