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Description
Our MVCC implementation is inspired by Hekaton, but we don't have one key component, which is the Bw-Tree.
Let's look into implementing Bw-Tree in Rust based on these papers and open source C++ implementation:
https://15721.courses.cs.cmu.edu/spring2016/papers/bwtree-icde2013.pdf
https://db.cs.cmu.edu/papers/2018/mod342-wangA.pdf
https://github.com/wangziqi2013/BwTree
In fact, https://github.com/spacejam/sled uses a similar approach too I believe.