schell/renderling

feat: Absolute animation time

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#218 aberto em 20 de dez. de 2025

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enhancementgood first issue

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Description

The Animator currently expect a delta time. I find this a bit awkward to use (obviously opinionated). In my application I want to have a slider to control the animation and my suggestion would be to have an absolute animation time instead of the progress() function.

Just a suggestion. For now I will just implement my own animator (which is simple enough to implement)

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