mono/Embeddinator-4000

Debugging/Stepping into managed code on macOS (AOT managed assemblies)

Open

#668 aberto em 1 de mai. de 2018

Ver no GitHub
 (26 comments) (1 reaction) (0 assignees)C# (91 forks)github user discovery
enhancementhelp wantedobjc

Métricas do repositório

Stars
 (758 stars)
Métricas de merge de PR
 (Métricas PR pendentes)

Description

Is there some way, using E4k to debug/step into managed code? It certainly doesn't work directly from Xcode which would be awesome but probably hard to do or impossible. Although I've seen "competing" products, like RemObjects C# that can do exactly that I would also be fine with running Visual Studio for Mac side by side with Xcode and attaching the debugger to a running instance of my app.

I'm used to being able to start mono programs using something like this: --debug --debugger-agent=transport=dt_socket,server=y,address=127.0.0.1:55555, and being able to attach the debugger later on. Is something like this possible in E4k? If not, are there plans to add such functionality?

This is one of the main reasons we haven't yet fully adopted the project, along with missing support for events/delegates/actions/etc.

Thx!

Guia do colaborador