1 - triagedhelp wantedt:core
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Description
In scala version I can do this:
onTransition {
case _ -> State.Pausing => log.debug("Transitioning into pausing state")
case _ -> State.Running => log.debug("Transitioning into running state")
}
but in Java version using matchState method I can only one state transition
onTransition(
matchState(GameEngineState.Running, GameEngineState.Pausing,
() -> log().debug("Transitioning into pausing state")));
We would need a way to compose matchState methods.