TurningWheel/Barony
Ver no GitHubEngine Refactor: Runtime Audio backend loading
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#523 aberto em 21 de ago. de 2020
enhancementhelp wanted
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Description
Some open source projects I've seen use sorcery to enable run-time loading & hotswapping of different modules. Perhaps that could be done in Barony: Go to the settings menu, 'Audio' tab, and select your preference of FMOD, OpenAL, or something else entirely -- all at runtime.
Dependent on #522