mob-sakai/ParticleEffectForUGUI

Is custom simulation space broken?

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#293 opened on Jan 30, 2024

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 (2 comments) (0 reactions) (1 assignee)C# (3,441 stars) (524 forks)batch import
bughelp wanted

Description

I am updating from 3.3.9, and since then the behaviour of custom simulation space seems to have changed. I've got a particle effect inside a scroll rect with simulation space set to custom. When I move the scrollrect, I expect particles to just move with it, preserving their shape, but instead they move up and down way too far. It looks like this is a bug, or maybe custom simulation space is not supported in the current version?

Expected behaviour: particles keep moving up and down in this sin curve like pattern when I scroll

image

Observed behaviour: particles move all over the screen.

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Also, scene preview breaks

image

I have modified the included demo scene to show this behaviour. To reproduce, open the scene and scroll up and down.

CustomSimulationSpaceBehaviourExample.zip

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