mihaid11/emberguard

Implement New Levels for `TowerDefense` Mode

Open

#31 opened on Jun 7, 2025

 (0 comments) (0 reactions) (0 assignees)C++ (1 fork)auto 404
good first issuetower-defense

Repository metrics

Stars
 (2 stars)
PR merge metrics
 (Avg merge 2d 23h) (1 merged PR in 30d)

Description

Currently, the game only has one Tower Defense level, limiting replayability.

This task involves:

  • Designing 2-3 new levels with unique paths
  • Defining paths in PathsConfig.h for each level.
  • Configuring enemy waves per level (type, count, spawn timing) via the Wave class.

Priority: High

Contributor guide