[Feature request] Asteroid editing
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 20/100
Research direction
The issue names no files, tests, or entry points. Start by locating the asteroid editing or generation workflow and how material percentages are represented; done would include changing an existing material percentage, adding materials, and keeping percentages updated dynamically.
Written by the indexing model from the issue text.
Description
This is for existing asteroids or one generated by se toolkit (after realizing multi materials was available). I want to be able to change the percentage of the content or add additional materials.

So for example I want to change stone to be 30% from the picture. Also maybe add Ice by 20% and have the percents dynamically update?
If this has been implemented already I have no idea how to do it. If not, would it be rather easy or will there be issues with generating or re-generating the asteroid?
Thank you for looking at this.
- Dominant language
- C#
- Stars
- 156
- Forks
- 62
- PR merge metrics
- No merged PRs in 30d
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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klasolsson81/jobbliggaren#1788 ·