Add support for generating octahedron environment maps

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
cpp

Research direction

Start by reading the linked papers on octahedron environment maps and inspect the DirectXTex repository to identify the relevant texture-processing entry points. The issue names no files, tests, API, or acceptance criteria, so the completed behavior and validation steps need to be defined before implementation.

Written by the indexing model from the issue text.

Description

tools

Engelhardt & Dachsbacher, "Octahedron Environment Maps", Visualization Research Center, University of Stuttgart. link

Cigolle et al, "A Survey of Efficient Representations for Independent Unit Vectors", Journal of Computer Graphics Techniques Vol. 3, No. 2, 2014. link

Lottes. "Fetching From Cubes and Octahedrons". AMD. link

Dominant language
C++
Stars
2.2k
Forks
498
Avg merge
2d 5h
Merged PRs (30d)
6

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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