ID3DXRenderToEnvMap utility helper

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
cpp

Research direction

Start by reviewing the ID3DXRenderToEnvMap description and the legacy D3DX9 context in this issue. Determine the intended DirectXTK scope for cube maps, sphere environment maps, and parabolic environment maps rendered to textures. Done would require an agreed helper design and implementation criteria, which the issue does not currently specify.

Written by the indexing model from the issue text.

Description

proposal utility

A helper for creating cube maps, sphere environment maps, and parabolic environment maps with render-to-texture. It shipped in the legacy D3DX9 library.

Dominant language
C++
Stars
2.9k
Forks
538
Avg merge
3d 7h
Merged PRs (30d)
5

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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