Audio support for loop counts
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- audio-video-rtc
Research direction
Start by reviewing the DirectX Tool Kit for Audio implementation and how it currently exposes looping, then compare that surface with the XAudio2 loop-region and loop-count capabilities named in the issue. Done means the audio API supports finite loop counts and loop regions in addition to the existing infinite-loop and no-loop behavior.
Written by the indexing model from the issue text.
Description
XAudio2 supports loop regions & looping counts. The DirectX Tool Kit for Audio implementation only exposes infinite looping vs. no looping.
- Dominant language
- C++
- Stars
- 2.9k
- Forks
- 538
- Avg merge
- 3d 7h
- Merged PRs (30d)
- 5
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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