Meshconvert support for importing X files

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Stale
Tech stack
cpp

Research direction

Start with the meshconvert sample and compare its existing Wavefront OBJ and VBO import paths with its VBO, CMO, and SDKMESH export behavior. Investigate whether legacy .X support should use a parser or the deployed D3DX9_43 DLL. Done means meshconvert can import legacy .X files and produce the expected supported output.

Written by the indexing model from the issue text.

Description

tools

The original DirectX SDK tool meshconvert imported from legacy .X files and produced .sdkmesh files.

The meshconvert sample currently supports importing from Wavefront OBJ and VBO files, and can export VBO, CMO, and SDKMESH.

Ideally it would also support importing from legacy .X format files as well.

This would either require an extensive parser implementation or simply using the legacy DirectX SDK / DirectSetup deployed D3DX9_43 DLL if it is present.

Dominant language
C++
Stars
860
Forks
169
Avg merge
9h 49m
Merged PRs (30d)
4

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