Density in Mapbox Studio Editor not a number field
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 25/100
Research direction
Reproduce the reported failure by loading tile-count output into Mapbox Studio and styling points with the density property. Inspect how density is represented in the generated tile data and compare it with a field that Studio accepts as numeric; done means the density field is recognized as a number for data-range styling.
Written by the indexing model from the issue text.
Description
I created a tile maps with tile-count and everything works fine. As well uploading it to mapbox and adding it to a style. But when I d'like to style the points based on the density, I have troubles. I assumed, "Style across data range" is the right way. There I have to choose a number field. Density is a number field, but the editor refuses the density: "Property must be of type: number".
Any ideas?
Thank you very much!

- Dominant language
- C++
- Stars
- 32
- Forks
- 9
- PR merge metrics
- No merged PRs in 30d
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from mapbox/tile-count
-
Difficulty 5/5 Over a week Newbie friendliness 25/100
mapbox/tile-count#54 ·
-
Difficulty 5/5 Over a week Newbie friendliness 25/100
mapbox/tile-count#49 · 1 comment ·
-
Difficulty 4/5 3-5 days Newbie friendliness 35/100
mapbox/tile-count#46 · 3 comments ·
-
Difficulty 4/5 3-5 days Newbie friendliness 25/100
mapbox/tile-count#36 ·
-
Difficulty 3/5 1-2 days Newbie friendliness 45/100
mapbox/tile-count#32 · 2 comments ·
All issues in mapbox/tile-count
Similar issues
-
Difficulty 1/5 Under an hour Newbie friendliness 90/100
AXERA-TECH/ax-llm#77 ·
-
Difficulty 1/5 Under an hour Newbie friendliness 90/100
games-on-whales/wolf#509 ·
-
Difficulty 2/5 1-3 hours Newbie friendliness 74/100
-
bug-unconfirmed
Difficulty 2/5 1-3 hours Newbie friendliness 76/100
-
Difficulty 2/5 1-3 hours Newbie friendliness 74/100
NVIDIA/cuda-samples#453 ·