ldtteam/minecolonies-features

Separate Military jobs from Civilian jobs in the Town Hall

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#667 opened on Apr 23, 2022

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Enhancement / Change RequestGood First Issue

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Description

Prerequisites

  • I am running the latest alpha version of MineColonies for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure that my issue is not covered there.
  • I made sure that this change request is not a duplicate of any existing change request.

Context

  • Minecraft Version: 1.18.2
  • MineColonies Version: 1.0.636-BETA
  • Related Mods and their Versions:

Is your feature request related to a problem?

Looks wrong to see unfilled jobs in the Information tab in the Townhall, before realizing it's military jobs that's unfilled.

Also doesn't feel good having to calculate how many beds are available for children to be born into, by subtracting the military jobs from the 'max number of citizens'.

Enhancement or Change description

Would look better if one could see the listing as, ex. Number of Military: 20/28

  • Archer: 8
  • Knight: 10
  • Druid: 2
  • Knight Trainee: 0/2
  • Archer Trainee: 0/2

Number of Civillians: 18/32

  • Children: 1
  • Unemployed: 0
  • Builder: 2/2
  • Cook: 1/1
  • etc etc

Notes or related things


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