ldtteam/minecolonies-features
View on GitHubSeparate Military jobs from Civilian jobs in the Town Hall
Open
#667 opened on Apr 23, 2022
Enhancement / Change RequestGood First Issue
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Description
Prerequisites
- I am running the latest alpha version of MineColonies for my Minecraft version.
- I checked the MineColonies/Structurize wiki and made sure that my issue is not covered there.
- I made sure that this change request is not a duplicate of any existing change request.
Context
- Minecraft Version: 1.18.2
- MineColonies Version: 1.0.636-BETA
- Related Mods and their Versions:
Is your feature request related to a problem?
Looks wrong to see unfilled jobs in the Information tab in the Townhall, before realizing it's military jobs that's unfilled.
Also doesn't feel good having to calculate how many beds are available for children to be born into, by subtracting the military jobs from the 'max number of citizens'.
Enhancement or Change description
Would look better if one could see the listing as, ex.
Number of Military: 20/28
- Archer:
8 - Knight:
10 - Druid:
2 - Knight Trainee:
0/2 - Archer Trainee:
0/2
Number of Civillians: 18/32
- Children:
1 - Unemployed:
0 - Builder:
2/2 - Cook:
1/1 - etc etc
Notes or related things
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