Crash on startup
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- java
- Domain
- computer-graphics, game-dev
Research direction
Start by inspecting ShaderProgram.java at line 96 and the AnimatrixShader and ModAnimatrix initialization points named in the crash trace. Reproduce startup with Forge 1.12.2-14.23.5.2838 and determine why the shader cannot load; done means the game starts without this mod-loading crash.
Written by the indexing model from the issue text.
Description
`---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 6/20/19 12:23 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Animatrix (animatrix)
Caused by: java.lang.IllegalStateException: Could not load shader.
at com.ldtteam.graphicsexpanded.shader.program.ShaderProgram.loadShader(ShaderProgram.java:96)
at com.ldtteam.graphicsexpanded.shader.program.ShaderProgram.(ShaderProgram.java:31)
at com.ldtteam.animatrix.render.shader.AnimatrixShader.(AnimatrixShader.java:23)
at com.ldtteam.animatrix.ModAnimatrix.onFMLPreInitialization(ModAnimatrix.java:44)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
`
My forge version 1.12.2-14.23.5.2838
- Dominant language
- Java
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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