Unity-Technologies/obstacle-tower-env

Environment hangs up when spawning from different processes

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#75 opened on 2019/03/18

 (16 件のコメント) (0 件のリアクション) (2 人の担当者)Python (127 件のフォーク)batch import
help wanted

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説明

Hello,

I'm trying to run the obstacle tower environment through the large-scale-curiosity project. However, it seems to hangup when it tries to create the environment from its subprocesses. It prints out that the CrashReporter is initalized and the mono config paths, then does nothing for a while and hangs up with the following image:

image

This is run on a MBP 13'' 2018, without a GPU. Any way to troubleshoot and debug this? I can't really do anything as there aren't really logged anything from inside the environment.

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