enhancementgood first issuehelp wanted
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説明
Currently the debugger only displays a bit of information related to the current game and units animation data.
Any suggestion / work on the debugger would be more than welcome, and I believe a great way to discover the codebase. The idea is that we should be able to use the debugger to help with the reverse engineering, but also for modders !
Ideas
- "Cheat codes"
- Invincible character
- Spawn any unit
- SuperUnique monster
by name✅ / id - Normal monster
by name✅ / id - unique item by name
- SuperUnique monster
- Kill any unit
- Stats debugger
- Item debugger
- Units
- Display class name
- Path visualization
- ...
- Collision visualization
- Warp level###
- reset quests state and waypoints
- TreasureClass and loot emulation
- mouse target info panel
Long(er) term
- Support multi-game (server)
- Hook into D2Gfx / D2Client to display things directly in-game
- Or simply create a transparent window on top of the game ?
- Better detection of the game display window by loading the handle from D2Client or D2Gfx (Currently filters using the window name "Diablo II". Won't work with mods