OpenXRay/xray-16

OpenGL Renderer: use shaders cross-compiler

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#258 opened on 2018/10/21

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説明

Source code compilers:

Bytecode compilers are not suitable, we need to compile from sources. However, here's the list of some bytecode compilers:

Other useful links: Decompilers:

Other projects:

Playground, testing, live coding:

Other suggestions?

This issue is a sub-task of #280

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