MakarovIA/FPS

Character Animation

Open

#25 opened on 2016年12月5日

GitHub で見る
 (2 comments) (0 reactions) (1 assignee)C++ (1 fork)github user discovery
Models & Animationhelp wanted

Repository metrics

Stars
 (1 star)
PR merge metrics
 (PR metrics pending)

説明

  1. Create Models for Weapons and Bullets. Model grenade launcher Import Unreal Tournament Weapons.
  2. Add HUDs, ammo counter at weapon texture.
  3. Model Barrels, Health Packs, Ammo Packs, Random Bonus.
  4. Create Death Animation with throwing out used weapon.

https://academy.autodesk.com/software/maya http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Tutorials/ https://www.youtube.com/user/3dsMaxHowTos

コントリビューターガイド