LibreHardwareMonitor/LibreHardwareMonitor

D3D 3D sensor is always 0

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#797 opened on 2022/08/04

 (3 件のコメント) (0 件のリアクション) (0 人の担当者)C# (471 件のフォーク)batch import
bughelp wanted

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説明

Expected: "D3D 3D" sensor should have some value when a DirectX 3D application is rendering something.

Actual: It is always zero both in the GUI and from the data returned by LibreHardwareMonitorLib. See the screenshot below: image

System information:

  • Hardware: i7-11700F/RTX3060 (VBIOS 94.04.71.00.87)
  • OS: Windows 10 2004 (19041.1348)
  • Nvidia driver version: 516.59
  • LibreHardwareMonitor version: tried 0.9.0, 0.9.1-pre136, 0.9.1-pre140, master (ae3bc27), the result is the same

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