bughelp wanted
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説明
Expected: "D3D 3D" sensor should have some value when a DirectX 3D application is rendering something.
Actual:
It is always zero both in the GUI and from the data returned by LibreHardwareMonitorLib. See the screenshot below:

System information:
- Hardware: i7-11700F/RTX3060 (VBIOS 94.04.71.00.87)
- OS: Windows 10 2004 (19041.1348)
- Nvidia driver version: 516.59
- LibreHardwareMonitor version: tried 0.9.0, 0.9.1-pre136, 0.9.1-pre140, master (ae3bc27), the result is the same