UIhelp wantedmediumself-contained
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説明
The borderless fullscreen implemented in #221 doesn't cope well with moving in and out of the desktop pane. For me, on Linux, the game "window" disappears the second time the desktop pane is switched away and back and I have to manually raise the game window. This is annoying when playing for a few turns every now and again, e.g., while waiting for a compilation to finish, etc.
The flag SDL_WINDOW_ALWAYS_ON_TOP is said to only work on X11 and is not exposed in the Haskell bindings. There is some more info at https://discourse.libsdl.org/t/can-i-change-the-always-on-top-flag-somehow/24030.