ihhub/fheroes2
Battle screen, dialog windows don't stop idle timer for troops
Aperta
#7469 aperta il 24 lug 2023
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Descrizione
Preliminary checks
- I've checked that there aren't other open issues on the same topic.
- I've checked that this issue is reproducible on the latest snapshot build.
Platform
Windows
Describe the bug
https://github.com/ihhub/fheroes2/assets/55348946/5600d7e8-e536-4c57-82e7-4759368a0a6f
Once any dialog is opened, idle animation timer is still on. So, after waiting a couple of moments and closing the dialog, all creatures perform idle animation all together.
Save file
None.
Additional info
No response