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Repository di erincatto

24 repository supportati

Platformer game for LÖVE

Ultimo commit 19 nov 2017

 (29 star) (9 fork) (0 issue indicizzate) (0 good first issue aperte)

EABase is a small set of header files that define platform-independent data types and platform feature macros.

Ultimo commit 31 lug 2025

 (2 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

Ultimo commit 6 ago 2025

 (5 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Ultimo commit 2 mar 2024

 (2 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)

Kruger Prototype Game Engine

Ultimo commit 6 lug 2022

 (6 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)

An updated build of PEEL dedicated to PhysX

Ultimo commit 15 gen 2026

 (2 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)

Ultimo commit 8 nov 2023

 (3 star) (1 fork) (0 issue indicizzate) (0 good first issue aperte)

Retired version 3 repository

Ultimo commit 31 ago 2024

 (395 star) (33 fork) (0 issue indicizzate) (0 good first issue aperte)

Box2D is a 2D physics engine for games

Ultimo commit 19 ago 2026

 (10.286 star) (1800 fork) (0 issue indicizzate) (0 good first issue aperte)

A small 2D physics engine

Ultimo commit 10 gen 2020

 (1075 star) (137 fork) (0 issue indicizzate) (0 good first issue aperte)

Ultimo commit 9 nov 2022

 (9 star) (1 fork) (0 issue indicizzate) (0 good first issue aperte)

Shows how to integrate Box2D with raylib

Ultimo commit 9 ott 2024

 (168 star) (19 fork) (0 issue indicizzate) (0 good first issue aperte)

Box3D is a 3D physics engine for games

Ultimo commit 13 ago 2026

 (6101 star) (306 fork) (0 issue indicizzate) (0 good first issue aperte)

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

Ultimo commit 24 feb 2023

 (36 star) (6 fork) (0 issue indicizzate) (0 good first issue aperte)

Code samples for C++ Concurrency in Action

Ultimo commit 13 feb 2023

 (0 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)

Port of enkiTS to C

Ultimo commit 5 gen 2026

 (3 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)

Dynamic tree paper and resources

Ultimo commit 23 lug 2023

 (19 star) (3 fork) (0 issue indicizzate) (0 good first issue aperte)

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

Ultimo commit 6 giu 2025

 (2 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)

Blog

Ultimo commit 24 lug 2026

 (7 star) (2 fork) (0 issue indicizzate) (0 good first issue aperte)

Godot extension that integrates the Box2D v3 physics engine

Ultimo commit 14 mag 2025

 (5 star) (0 fork) (0 issue indicizzate) (0 good first issue aperte)