diasurgical/DevilutionX
[Issue Report]: Missiles aren't synced in multiplayer
Aperta
#8412 aperta il 9 gen 2026
help wanted
Metriche repository
- Star
- (7255 stelle)
- Metriche merge PR
- (Merge medio 2g 12h) (15 PR mergiate in 30 g)
Descrizione
Operating System
Windows x64
DevilutionX version
1.5.5
Describe
Missiles are not synced in multiplayer since they are not saved to the delta. Therefore, players entering a level will not see existing missiles. This is especially problematic with the use of wall spells.
Would be fixed by: https://github.com/diasurgical/DevilutionX/pull/2787
To Reproduce
.
Expected Behavior
.
Additional context
.