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My first attempt at creating some native Papyrus functions in SKSE, using CommonLibSSE NG.

Ultimo commit 7 lug 2023

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Ultimo commit 22 ott 2022

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Ultimo commit 25 nov 2021

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Ultimo commit 9 gen 2023

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Archery Locational Damage mod for Skyrim Special Edition

Ultimo commit 24 apr 2023

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Ultimo commit 18 giu 2022

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Ultimo commit 14 lug 2024

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Ultimo commit 14 lug 2024

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Ultimo commit 30 lug 2025

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Ultimo commit 20 mag 2020

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Generates Ghidra import scripts that apply CommonLib type definitions, vtable layouts, function signatures, and address-library-derived symbols to Skyrim SE/AE/VR, Fallout 4 OG/NG/AE/VR, Fallout New Vegas, and Starfield binaries.

Ultimo commit 9 giu 2026

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Ultimo commit 3 giu 2026

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Ultimo commit 7 set 2023

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A reverse-engineered resource for Fallout 4

Ultimo commit 3 giu 2026

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A collaborative reverse-engineered library for Starfield

Ultimo commit 7 set 2023

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This is an experimental reverse engineered library for Skyrim VR (ported from CommonLibSSE). There are two main branches (vr) which is based on po3's using ifdefs, and (ng) which is an updated NG build. NG is the default branch.

Ultimo commit 5 giu 2026

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Ultimo commit 14 nov 2023

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Validation tests for CppBuildTasks Azure DevOps tasks and for run-cmake and run-vcpkg GitHub actions.

Ultimo commit 30 gen 2022

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Ultimo commit 27 mag 2026

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Ultimo commit 3 giu 2026

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