a-b-street/abstreet

Better color schemes

Aperta

#74 aperta il 23 giu 2020

 (3 commenti) (1 reazione) (0 assegnatari)Rust (256 fork)batch import
design-neededgood first issue

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The game is pretty overwhelming visually. Map elements need more careful thought, especially zoomed in. It'd be quite useful to distinguish road type (the 3 colors zoomed out) also when zoomed in. There's a prototype in the sam_colors branch and various Google docs. It's also important to be friendly for various types of colorblindness. And there are some ideas floating around for different moods -- night, rain, autumn.

If anyone's particularly into colors, there are various google docs floating around I can dig up with notes.

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