SFTtech/openage

Support Vulkan graphics API

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#242 aperta il 3 mar 2015

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 (8 commenti) (0 reazioni) (0 assegnatari)Python (1135 fork)batch import
area: renderergood first issuelang: c++nice new thing ☺

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Descrizione

Required Skills: Vulkan, C++

Difficulty: Hard

Of course we want to support the new shit out there: https://www.khronos.org/vulkan

The Vulkan implementation should use the existing low-level renderer interface and provide an alternative to our existing OpenGL backend. The OpenGL code can be used as a guideline for the Vulkan stuff. Most things will be similar but we obviously want to take advantage of advanced Vulkan features wherever we can :)

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