MonoGame/MonoGame
[Help Wanted] Update build pipeline to generate a "Binaries" Source package for releases
Aperta
#8486 aperta il 11 set 2024
Feature RequestHelp Wantedenhancementhelp wantedscope: build
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Descrizione
Intent
In addition to the current build process, there should be an option to "zip" up all the binaries from the build., including any and all dependencies. This could then be used in developer projects instead of NuGets to reference the Monogame API where offline access is needed for builds.
It would be up to the developer to update/replace the binaries for new releases.
Motivation
In MonoGame adoption, NuGet delivery is not always preferred and developers need an option to "bundle binaries" in their solution as well