Expose `disableModelInvocation` on `session.skills_loaded` skill entries
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 55/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Quiet
- Tech stack
- java, rust, typescript
- Domain
- api, backend-api-design
Research direction
Start with the session.skills_loaded event schema and the per-skill entry types, including Rust’s SkillsLoadedSkill and the TypeScript session.skills_loaded data type. Then inspect the related Skill and ServerSkill discovery shapes and the producer’s existing model-invocation flag. Done means every listed shape exposes disableModelInvocation and the producer populates it with the existing flag, while older-producer defaults remain false.
Written by the indexing model from the issue text.
Description
Summary
The session.skills_loaded event reports each skill's enabled and userInvocable flags, but not its model-invocation flag (the disable-model-invocation frontmatter gate). Please add disableModelInvocation to each skill entry so consumers can tell whether the model may auto-invoke a skill — not just whether the user can invoke it as a slash command.
Why
userInvocable (user slash-command availability) and model-invocability are two independent axes:
userInvocable: true/false— can the user invoke it as a slash command.disableModelInvocation: true/false— may the model auto-invoke it.
A skill can be any combination (user-only, model-only, both). Consumers today only receive userInvocable, so they can't distinguish a model-auto-invoked skill from a user-only one. This matters for:
- Rendering an accurate command palette / skill list (which entries are slash commands vs. silently model-driven).
- Projecting skills into surfaces that have a native model-invocation concept (for example, AHP's
SkillCustomizationalready has adisableModelInvocationfield, which currently can't be populated from this event).
The flag is already part of the skill model — it's used internally to decide whether a skill is visible to the model — so this is a surfacing change, not new behavior.
Current shape
session.skills_loaded skill entries today (camelCase wire):
{
"name": "…",
"description": "…",
"source": "project | inherited | personal-copilot | personal-agents | plugin | custom | builtin",
"path": "…", // optional
"argumentHint": "…", // optional
"enabled": true,
"userInvocable": true
}
Proposed change
Add disableModelInvocation: boolean to each entry:
{
"name": "…",
"description": "…",
"source": "…",
"path": "…",
"argumentHint": "…",
"enabled": true,
"userInvocable": true,
"disableModelInvocation": false // NEW
}
Surfaces to touch:
- The
session.skills_loadedevent schema (the per-skill entry shape). - Generated types in every language target (e.g. the Rust
SkillsLoadedSkilland the TypeScriptsession.skills_loadeddata type). - For consistency, mirror the field onto the related skill API types that also omit it today (the
Skill/ServerSkilldiscovery shapes). - Populate it at the producer from the skill model's existing model-invocation flag.
Backwards compatibility
Additive boolean; existing consumers are unaffected. A sensible default for older producers is false (model invocation allowed), matching the default semantics of the disable-model-invocation frontmatter flag.
- Dominant language
- Java
- Stars
- 10.5k
- Forks
- 1.5k
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 131
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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