Parse iOS Assets.car into per-asset images
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- ios, macos, rust, typescript
- Domain
- build-system, cli, mobile-dev
Research direction
Start in packages/cli/src/commands/build/upload.ts around the documented Assets.car limitation. Compare the current upload flow with commit 591f1bba and the legacy Rust CLI's CoreUI-based path, including its Apple Silicon constraint. Done means iOS Assets.car uploads expose per-asset images for preprod size analysis without breaking supported upload platforms.
Written by the indexing model from the issue text.
Description
build upload currently skips iOS Assets.car asset-catalog parsing, so the server only sees the raw .car instead of a per-image breakdown. That gap is called out as a ship-blocker for preprod size analysis.
Current behavior
- Docs in
packages/cli/src/commands/build/upload.tsstate: "iOS Assets.car asset catalogs are not parsed into per-asset images." - Commit 591f1bba intentionally diverged from the legacy Rust CLI: it skipped
.carparsing (which used native macOS CoreUI /apple_catalog_parsing) so iOS upload could ship on all platforms without an Apple Silicon gate. - Legacy
sentry-cligated iOS upload to Apple Silicon because that CoreUI path required it; customers typically build + upload from macOS CI runners.
Gap
- Without per-asset catalog expansion, preprod size analysis cannot break down iOS asset catalogs the way the legacy path did.
Raised by Trevor Elkins.
Requested by bete.
--
- Dominant language
- TypeScript
- Stars
- 121
- Forks
- 14
- Avg merge
- 22h 3m
- Merged PRs (30d)
- 94
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