gemrb/gemrb

Dual class testing meta issue

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#1,072 opened on Nov 17, 2020

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good first issuejanitorialresearch needed

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Description

This is a testing issue to enumerate the possible different dual class combinations and keep track of related issues. Some pre-generated dual class ready characters are included, which can be compared with the original game. One reason for this is so I can be sure I didn't break anything with the changes I made in #1067 , but also I can document and fix any other errors I find.

Known issues

  • #328 Gaining multiple levels at once with the last one activating a dual grants HP for all of them.
  • #342 Imoen can cast too many spells after dual-class
  • #819 Berserker to mage dual class goes wrong

Pure class DC combinations

  • Fighter/Cleric
  • Fighter/Druid
  • Fighter/Mage
  • Fighter/Thief
  • Cleric/Fighter
  • Cleric/Mage
  • Cleric/Ranger
  • Cleric/Thief
  • Mage/Cleric
  • Mage/Fighter
  • Mage/Thief
  • Thief/Cleric
  • Thief/Fighter
  • Thief/Mage
  • Ranger/Cleric
  • Druid/Fighter

Kitted DC combinations tested (not all possible ones tested, just a sample from each base class)

  • Druid Avenger -> Fighter
  • Ranger Beastmaster -> Cleric
  • Fighter Kensai
  • Fighter Berserker
  • Cleric of Lathander -> Fighter, Ranger, Mage : Boon of Lathander and Hold Undead abilities given too much?
  • Swashbuckler -> Figher, Cleric, Mage: Original and Fighter profs don't seem to stack
  • Wild mage

Testing files used

Newgame override script to skip Irenicus cutscene Dual class ready characters with 17 required stats

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