pardeike/HarmonyRimWorld
Stacktrace modification not recognizing constructor "names" properly
Ouverte
#42 ouverte le 22 mai 2024
bughelp wanted
Métriques du dépôt
- Stars
- (201 étoiles)
- Métriques de merge PR
- (Aucune PR mergée en 30 j)
Description
Can't pinpoint it exactly, but saw a couple times that static constructors are just listed like the top "unknown method" in the following stacktrace. In this case the method is obvious of course thanks to the actual error message, but it's a general issue.
Error in static constructor of AlienRace.HarmonyPatches: System.TypeInitializationException: The type initializer for 'AlienRace.HarmonyPatches' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref 56BEC10D]
at <0x271bd1919c0 + 0x0aaa0> <unknown method>
--- End of inner exception stack trace ---
[Ref 296D5E52]
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00028] in <9f0455800725468190a2ddad977330df>:0
- POSTFIX LunarFramework.Bootstrap: Void LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:LateInit()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Preferably it should show the type and method "name" like a usual stacktrace.