Dépôts

Dépôts de mob-sakai

70 dépôts pris en charge

Dernier commit 18 déc. 2017

 (3 stars) (2 forks) (0 issues indexées) (0 good first issues ouvertes)

Dernier commit 1 déc. 2017

 (16 stars) (5 forks) (0 issues indexées) (0 good first issues ouvertes)

AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.

Dernier commit 28 déc. 2020

 (142 stars) (31 forks) (0 issues indexées) (0 good first issues ouvertes)

Atlas system for Unity

Dernier commit 17 août 2017

 (4 stars) (5 forks) (0 issues indexées) (0 good first issues ouvertes)

A blur effect for uGUI in Unity, that is effective even for atlas images including dynamic fonts.

Dernier commit 3 janv. 2019

 (45 stars) (11 forks) (0 issues indexées) (0 good first issues ouvertes)

Dernier commit 15 nov. 2017

 (46 stars) (14 forks) (0 issues indexées) (0 good first issues ouvertes)

Change the C# compiler (csc) used on your Unity project, as you like!

Dernier commit 22 déc. 2021

 (300 stars) (23 forks) (0 issues indexées) (0 good first issues ouvertes)

Tools and snippets for package development

Dernier commit 22 juil. 2026

 (11 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

Dernier commit 4 juil. 2026

 (208 stars) (13 forks) (0 issues indexées) (0 good first issues ouvertes)

Composite toggle system for unity

Dernier commit 1 déc. 2017

 (47 stars) (15 forks) (0 issues indexées) (0 good first issues ouvertes)

Dernier commit 27 août 2021

 (6 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.

Dernier commit 4 mars 2019

 (124 stars) (20 forks) (0 issues indexées) (0 good first issues ouvertes)

A dissolve effect for uGUI, without material instancing. Please star and watch this project :)

Dernier commit 3 janv. 2019

 (93 stars) (29 forks) (0 issues indexées) (0 good first issues ouvertes)

This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!

Dernier commit 6 janv. 2021

 (271 stars) (37 forks) (0 issues indexées) (0 good first issues ouvertes)

Compile a c# project to a internal accessible dll

Dernier commit 12 déc. 2019

 (10 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Compile a c# project to a internal accessible dll (for Unity)

Dernier commit 6 oct. 2020

 (24 stars) (4 forks) (0 issues indexées) (0 good first issues ouvertes)

Dernier commit 3 avr. 2019

 (7 stars) (3 forks) (0 issues indexées) (0 good first issues ouvertes)

A demo to change the text displayed in UnityEditor's title bar

Dernier commit 12 déc. 2019

 (39 stars) (4 forks) (0 issues indexées) (0 good first issues ouvertes)

Mesh effect components for TextMeshPro in Unity.

Dernier commit 25 janv. 2019

 (172 stars) (26 forks) (0 issues indexées) (0 good first issues ouvertes)

A simple mirror reflection effect for a uGUI without reflection probes or shaders.

Dernier commit 7 juin 2018

 (126 stars) (32 forks) (0 issues indexées) (0 good first issues ouvertes)