Unity-Technologies/obstacle-tower-env

Environment hangs up when spawning from different processes

Ouverte

#75 ouverte le 18 mars 2019

 (16 commentaires) (0 réaction) (2 personnes assignées)Python (127 forks)batch import
help wanted

Métriques du dépôt

Stars
 (538 étoiles)
Métriques de merge PR
 (Aucune PR mergée en 30 j)

Description

Hello,

I'm trying to run the obstacle tower environment through the large-scale-curiosity project. However, it seems to hangup when it tries to create the environment from its subprocesses. It prints out that the CrashReporter is initalized and the mono config paths, then does nothing for a while and hangs up with the following image:

image

This is run on a MBP 13'' 2018, without a GPU. Any way to troubleshoot and debug this? I can't really do anything as there aren't really logged anything from inside the environment.

Guide contributeur