OpenXRay/xray-16

Switch to UTF-8

Ouverte

#419 ouverte le 20 juin 2019

 (0 commentaire) (2 réactions) (0 personne assignée)C++ (519 forks)auto 404
CoreDeveloper ExperienceHelp wantedPortability

Métriques du dépôt

Stars
 (3 524 étoiles)
Métriques de merge PR
 (Métriques PR en attente)

Description

Rationale

Currently, engine uses system native locales and just doesn't support UTF-8. This results in several problems, like player save files having wrong characters when written on disk, inconvenient interoperability with third party libraries that use UTF-8 by default.

Proposed solution

To my knowledge, C++17/C++20 doesn't provide required UTF-8 functionality. There are two big libraries that can be used:

Their functionality should be equal, ICU is preferred, and we likely want to support both (i.e. iconv too), because e.g. iconv is native to some systems and doesn't require additional packages to be installed.

Useful links

FreeBSD documentation:

Methodology

https://utf8everywhere.org/

Guide contributeur