Consider switching to LLVM-style RTTI for `Node`s and `NodeStateData`
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 35/100
- Issue type
- Refactor
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- performance
Research direction
Start with the linked LLVM-style RTTI guide, then locate the Node and NodeStateData definitions and their current type-checking and casting paths. Evaluate the proposed enum-based approach against the stated speed, memory, and boilerplate trade-offs; done means reaching and documenting an implementation decision.
Written by the indexing model from the issue text.
Description
See https://llvm.org/docs/HowToSetUpLLVMStyleRTTI.html
The upshot is keeping an enum of all possible node types and then storing that value on each instantiated object. The benefit is much faster type checking and casting, the downside is a small increase in the memory footprint of each instantiated object. Also a decent amount of boilerplate.
- Dominant language
- C++
- Stars
- 31
- Forks
- 36
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 4
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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