donmccurdy/glTF-Transform

Creating texture atlases

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#230 opened on Apr 19, 2021

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Description

I'm looking for a module that can help create texture atlases for gltf assets by merging textures per channel (diffuse, normal ..) and therefore reducing the number of draw calls required to render a model.

I've come across the module @gltf-transform/atlas that seems to have been moved to this repository, however, I was unable to find references to atlas generation functionality from the documentation.

Is atlas generation still part of glTF-Transform or are there any alternatives that I could look at?

Thanks!

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