diasurgical/devilutionX
View on GitHub[Issue Report]: Missiles aren't synced in multiplayer
Open
#8412 opened on Jan 9, 2026
help wanted
Description
Operating System
Windows x64
DevilutionX version
1.5.5
Describe
Missiles are not synced in multiplayer since they are not saved to the delta. Therefore, players entering a level will not see existing missiles. This is especially problematic with the use of wall spells.
Would be fixed by: https://github.com/diasurgical/DevilutionX/pull/2787
To Reproduce
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Expected Behavior
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Additional context
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