duc0905/BoredGameEngine

Serialize and deserialize objects

Offen

#115 geöffnet am 29.08.2024

 (0 Kommentare) (0 Reaktionen) (0 zugewiesene Personen)C++ (1 Fork)auto 404
enhancementexternalgood first issue

Repository-Metriken

Stars
 (8 Sterne)
PR-Merge-Metriken
 (PR-Metriken ausstehend)

Beschreibung

Serialize and deserialize game objects so that we can save and load projects from disk instead of hard-coding.

  • Scenes
    • Actors
    • Modules
    • Components
  • Assets
    • Meshes
    • Textures
    • Models

Relates to: #104 #111

Contributor Guide