casey/pxl

Pass additional uniforms to shaders

Open

#50 geöffnet am 24. Juni 2018

Auf GitHub ansehen
 (0 Kommentare) (0 Reaktionen) (0 zugewiesene Personen)Rust (2 Forks)github user discovery
enhancementgood first issue

Repository-Metriken

Stars
 (32 Stars)
PR-Merge-Metriken
 (PR-Metriken ausstehend)

Beschreibung

The following are passed to shaderotoy shaders, and might be a good place to start:

uniform vec3 iResolution;
uniform float iTime;
uniform float iTimeDelta;
uniform float iFrame;
uniform vec4 iMouse;
uniform vec4 iDate;

Contributor Guide