OpenXRay/xray-16

Implement shader precompiler (offline compiler)

Offen

#460 geöffnet am 05.09.2019

 (0 Kommentare) (1 Reaktion) (0 zugewiesene Personen)C++ (519 Forks)auto 404
Help wantedPerformancePlayer ExperienceRenderer

Repository-Metriken

Stars
 (3.524 Sterne)
PR-Merge-Metriken
 (PR-Metriken ausstehend)

Beschreibung

Currently, we have this script. It should be reimplemented right in the renderer to be native to it, thus making it easy to maintain, when we introduce new shader options.

Contributor Guide